networked games 1972 to 1988
mouse at Rodents.Montreal.QC.CA
Thu Jun 14 02:39:37 CDT 2007
>> Hmm. I wonder what would happen if you connect A and B's TX pairs
>> and C's RX pair together, and similarly for B/C TX and A RX, and C/A
>> TX and B RX.
> I don't know about connecting two or more Tx pairs together, though.
> You'd end up with collisions, undetected by the transmitters, and I
> don't know if 10baseT transmitters can handle that.
They must be able to at least tolerate it without frying; that's
basically what you get if you connect two hosts with a straight cable -
or a host and hub with a crossed cable - so there'd be a lot of toasted
hardware if it weren't at least relatively harmless.
> Anyway, what you're suggesting would connect all the Tx pairs
> together (A to B, then B to C).
Doh! Of course. Oh well. So much for cheap pseudo-token-ring
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