"You Won't Believe Who Wins"
Chris M
chrism3667 at yahoo.com
Sat Jun 2 16:43:41 CDT 2007
--- Richard Smith <richard.smith at mewgull.com> wrote:
> about 32Kb of ROM to store the code, and a couple of
> k's RAM to
> handle things like sprites (remember them?).
Most people should. The Commie 64 had hardware
sprites. The Apple 2s...I don't really know. Maybe
with the addition of some krazee logic they did. Not
as stock I don't think.
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