great abandonware for your classic PC
pontus at Update.UU.SE
Wed Mar 17 02:26:51 CDT 2010
I've had good experience as well. I got the full source for an Amiga
title just by asking. (Admitedly it was not a big corporation who made
it, but still).
On Tue, Mar 16, 2010 at 11:16:55PM -0500, Jim Leonard wrote:
> On 3/16/2010 10:59 PM, John Foust wrote:
> >I hope there's a significant fraction of software developers who would
> >be tickled to hear their old stuff is still being appreciated. I suspect
> >many would be glad to give it away.
> I have had great reactions from everyone I've contacted regarding
> their old works -- in fact, I recommend people try it. Some
> - Neal White III and Rand E. Bohrer gave me some great
> previously-unknown information about their work when I interviewed
> them for an article (
> http://www.mobygames.com/featured_article/feature,10/ ).
> - Paul Carruthers was so tickled when I told him the true story that
> I was able to complete all 100 designed levels of Archipelagos
> (levels past 100 are seed-generated) that he sent me a free copy of
> Archipelagos 2000, released only in the UK.
> - The person who did the PC port of Jumpman, when asked questions
> about it for a reverse-engineering project (
> http://www.oldskool.org/pc/jumpman ), was kind enough to send as
> much of the original code as he could find to the project to help
> - Mark Pelczarski of Pengiun Software/Polarware was kind enough to
> send me the asm code for Graphics Magician when I was trying to
> write a util to display graphics created by that program.
> It's only the lawyers (who weren't even BORN when the original works
> came out) that don't give two shits. In my experience, anyway.
> Geez, I sound old. I'm not even 40 yet.
> Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
> Help our electronic games project: http://www.mobygames.com/
> Or check out some trippy MindCandy at http://www.mindcandydvd.com/
> A child borne of the home computer wars: http://trixter.wordpress.com/
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