Twiggys [was: Re: ka... ching!]
js at cimmeri.com
js at cimmeri.com
Sat Oct 8 11:46:14 CDT 2016
On 10/8/2016 11:22 AM, Corey Cohen wrote:
>> On Oct 8, 2016, at 12:07 PM, "js at cimmeri.com"<js at cimmeri.com> wrote:
>> The fact that a friggin' *movie* raises the value of something, also really irks me. How did movies ever become the be-all, end-all?
>> I'm sure others are irked as well by the intrusions of greed or irrationality into what can otherwise be a pure, unadulterated, hobby. Isn't it funny that the word "adult" is used in "adulterated" -- as if the notion of adulthood renders things impure. Well, in this case, certain forms of adulthood do due render this hobby impure.
>> - J.
> I think you misunderstood my points.
I actually completely understood them.
Maybe you misunderstand mine.
> The hobby has already changed.
Not for me it hasn't. You write of "the
hobby" as a monolith. It's not
monolithic; there's more than one hobby
(or outcome), circling around these
material items. In other words, there's
these material items out there in the
marketplace (or that eventually reach a
marketplace), and these items can go
down different roads depending on why
they're purchased. There's *this*
particular hobbyist road, then there's
the investment road, the museum road,
and so on. Some people also combine
> Just like the car collecting, comic book collection and just about most other hobbies when they mature. The same type of people who complained about the price of an Xmen#1 because people would just buy and display them and not read them, complain when someone buys an ALTAIR to sit on their desk and doesn't turn it on. Better that than the garbage heap, without money coming into our hobby it would eventually die out and many artifacts would be lost to the dump.
I think the people who complain about
"Altairs just sitting on desks" might be
doing so for at least one reason being
because a particular purpose seems to
violate the original spirit, intent, and
purpose behind the creation. I hear
that a lot eg. "it's a shame it's just
sitting there, not being used."
It's when other purposes come in, and
begin to make this hobby purpose more
difficult to engage in and
"unobtainium", that the hobbyists
lament. If there were enough for
everyone, then there'd be no complaining.
I partially disagree that money needs to
come into *our* hobby to keep it alive.
Rather, I hold that money needs to go
into *their* investment purpose to keep
THAT purpose alive. I think we'd do
just fine, paying reasonable amounts, to
keep our hobby alive without these other
purposes in the game.
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