Gaming on old systems (was Re: Twiggys [was: Re: ka... ching!])
tdk.knight at gmail.com
Tue Oct 11 12:57:13 CDT 2016
Get a minute on and a mame Machean at ur hackerspace ;)
Mines doing a retro computer gathering in December though I'm pritty much
the only retro computer person but it does draw interest. I also organize
As for games SimCity original
Space quest 3
Some.oddballs I never knew the names of off my dad's Heathkit h89 some.old
basic games u can make outa book hmm idea.. u could do a basic workshop
making a game on a old system old school to deminstrate what it was like
before games came out in easy to use formats also u can't forget zork...
On Oct 11, 2016 12:41 PM, "Alan Perry" <aperry at snowmoose.com> wrote:
> > On Oct 11, 2016, at 09:24, Josh Dersch <derschjo at gmail.com> wrote:
> >> On 10/11/16 9:06 AM, Charles Anthony wrote:
> >> On Tue, Oct 11, 2016 at 8:44 AM, william degnan <billdegnan at gmail.com>
> >> wrote:
> >>>> DOS PC: Doom
> >>> Last comment from me...
> >>> I played SGI Doom the other day for the first time. There are always
> >>> discoveries, I did not even know this port existed.
> >> As I understand it, the SGIs were the development platform for DOOM, and
> >> the PC version is the 'port'.
> > That's incorrect -- DOOM was developed on NeXT hardware.
> Yep. In '93 (IIRC), I bought the last of the new NeXT magneto-optical
> cartridge that Canon had and was selling them via Usenet. One of the buyers
> was some guy named John Carmack from some company called Id Software. He
> paid by check and, trying to decide whether to wait for the check to clear,
> I asked some co-workers also from Dallas if they had heard of him or the
> company (they hadn't).
> As far as Doom, not long after I became a Sun employee in Mountain View in
> '94-95, we played Doom Arena, a networked, multiplayer version of Doom. It
> saturated the network, so could only be played after business hours. It ran
> on SPARCstations under Solaris.
> > - Josh
> >> -- Charles
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