monitor tweaking

Jim Leonard trixter at oldskool.org
Tue Nov 29 19:05:03 CST 2005


Chuck Guzis wrote:
> It actually didn't slow things too much, as you only had to copy frequently
> enough to keep the flicker and artifacts to to reasonable level.  And you
> could keep the original aspect ratio and not have the resulting display
> look like it'd lost an encounter with a 400 ton hydraulic press.

Touche :-)  I was used to playing action games that ran at 15+ fps so that's 
why the timer-copy method wasn't an option for me.
-- 
Jim Leonard (trixter at oldskool.org)                    http://www.oldskool.org/
Want to help an ambitious games project?             http://www.mobygames.com/
Or check out some trippy MindCandy at             http://www.mindcandydvd.com/



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