trixter at oldskool.org
Tue Nov 29 19:05:03 CST 2005
Chuck Guzis wrote:
> It actually didn't slow things too much, as you only had to copy frequently
> enough to keep the flicker and artifacts to to reasonable level. And you
> could keep the original aspect ratio and not have the resulting display
> look like it'd lost an encounter with a 400 ton hydraulic press.
Touche :-) I was used to playing action games that ran at 15+ fps so that's
why the timer-copy method wasn't an option for me.
Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
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