Inside old games machines, was: Re: Simulated CP/M-68K?

Cameron Kaiser spectre at
Mon Jun 18 07:51:01 CDT 2007

> >     In arcade machines, this is already done in MAME. But it would be great 
> > for old computers and any kind of gear. 
> Did any of the CPUs we know and love, like the PDP-11 CPUs, find their
> way into commercial games machines?  I know a lot of the Atari vector
> stuff had maths boxes based on AMD bit-slice parts.
> It seems like the J11 processor would have been a good fit for some of
> the more advanced games.

J11, no, but I know some of the games like APB and Paperboy used a T11.

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  Cameron Kaiser * Floodgap Systems * * ckaiser at
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