Inside old games machines, was: Re: Simulated CP/M-68K?
bfranchuk at jetnet.ab.ca
Tue Jun 19 12:39:54 CDT 2007
Dave McGuire wrote:
> On Jun 19, 2007, at 10:48 AM, Ethan Dicks wrote:
>> Every once in a while, a fit overcomes me and I contemplate what it
>> would take to re-implement the KS20 with a stack of 2901s and a pile
>> of fast SRAM. Fortunately, the madness passes before I can do much
>> more than think about it.
> *snicker* Yes that would be fun. But man...there are quite a few
> really big boards in that machine. That would take some doing!
So how much $$ do you expect parts for such a beast would be?
> There seem to have been several of those FPGA projects, but they keep
> dying. I guess people don't have a clear idea of the level of complexity.
So build a RISC flavor of a 9/18/36/72 bit machine. :)
> Indeed it would. I've never booted mine. :-( Someday I will find a
Perhaps that would be a better project to emulate.
Spare Time Gizmos makes TU-58 Emulator. You might ask them to
emulate a tape drive too.
> --Dave McGuire
> Port Charlotte, FL
More information about the cctech