advent sources?
Johnny Billquist
bqt at softjar.se
Thu Mar 27 15:25:22 CST 2008
Zane H. Healy skrev:
>>> Dungeon V3.2 would be nice on RT-11, but realistically your Z-Code
>>> interpreter lets Zork and Hitchhikers Guide to the Galaxy run, what more do
>>> I need for games on RT-11? :^)
>> :-)
>> But the Inform libraries are soo CPU-intentisive that it's no fun trying
>> to play ZDUNGEON on a real PDP-11.
>> In comparision, the Fortran version zipps ahead.
>>
>> But the original Infocom games run really well on a PDP-11 with ZEMU.
>> Which reminds me that I should make a new release. I have fixed some
>> rather obscure bugs these last few years.
>
> I only had the last version you released running on SIMH, but the original
> release seemed to be just fine under RT-11. Maybe it's time you give up on
> RSX, and switch to RT-11! :^)
The original release runs fine for much stuff, but I've been hunting around for
different "other" Z-machine games, such as the ones written for IF competitions,
and all kind of "modern" games written for the Z-machine, and running those have
uncovered some special cases that wasn't handled correctly, as well as some
optimizations that I've done...
But most people probably would not notice those problems. :-)
Oh, I've extended ZEMU to handle up to V8 games as well. The previously released
version only do up to V5 games.
V6 games are still not working correctly, and I haven't figured out what the
problem is. Those are kind of special anyway, and the only V6 game I have to
test against is ZORK ZERO, which appearantly is kind of buggy as well, which
makes it even harder to sort it out. When I have time... :-)
>>> The DND webpage http://members.tripod.com/~rancourt/default.htm mentions
>>> versions for TOPS-20, RSTS/E, VAX/VMS, and RT-11 (written in Pascal).
> In
>>> spite of what the webpage states, everything that is there to download
>>> appears to be for VMS.
>> Hmm, trying to understand what it is, still... Multiplayer dungeon game?
>> I guess I could truy to get some version down on MIM, and see if I can
>> whip it into working...
>
> Log into the guest account on PDXVAX. I just placed it in [.DND2] under the
> guest account, and verified it works. It is sort of like Rogue or Nethack.
> I need to figure out what it takes to heal my character. :^) You can
> apparently have multiple players going through the dungeon, but I don't
> think there is any interaction. I really don't know anything about it, but
> have been wanting to play.
Aha. Okay, so it's kindof like a precursor to MORIA as well... :-)
> While some source code for VMS at least exists, there really isn't any
> details on how to link the files together.
Hmm. Might take a look one of these days, but it don't feel that urgent...
Johnny
--
Johnny Billquist || "I'm on a bus
|| on a psychedelic trip
email: bqt at softjar.se || Reading murder books
pdp is alive! || tryin' to stay hip" - B. Idol
More information about the cctech
mailing list