Hardware Hobbyists vs. Emulator Enthusiasts vs Replica Recreators
bfranchuk at jetnet.ab.ca
bfranchuk at jetnet.ab.ca
Sat Jun 20 15:01:03 CDT 2009
Josh Dersch wrote:
Well, that caused a very subtle bug that took me a long time to track
> down. There is some microcode (notably, a RNG loaded by the game
> PERQMan) that accidentally "leaks" a pop on every invocation and it's
> only the fact that the _real_ hardware wraps the eStack pointer around
> that allows it to run on the real hardware without destroying the
> stack. (It's still dumb luck that it manages to work at all.) This was
> crashing horribly on my emulator with really odd results. After doing a
> lot of debugging, I tracked it to the RNG microcode and made a very
> simple change to the eStack code. Now I can play Pac-Man on PERQemu,
> and all is well with the world...
>
> Josh
I say the real hardware is the final word... That is what runs the software.
>> Andy
PS . And think of all the quarters you now save. :)
More information about the cctech
mailing list