VT52 emulator

Johnny Billquist bqt at softjar.se
Thu Jun 4 03:59:38 CDT 2009


Richard <legalize at xmission.com> wrote:
>In article <347d9b1b0906030131o2c2460d6qef0369629e5b40ef at mail.gmail.com>, Alexander Voropay <alec at sensi.org> writes:
>> > P.S. I have the original TETRIS.SAV binary for the Elektronika-60 (a
>> > Soviet LSI-11 clone)
>> > for the RT-11. It works under SIMH. Unfortunately, I have NO good
>> > opensource VT-52 emulator
>> > to play. Original Tetris requires 0177 character to be BLOCK to draw.
> 
> Interesting!  Most stuff is OK with VT100 instead of VT52.  Is it
> because the VT100 emulation is lacking in its VT52 support, or is it
> because the real VT100 is lacking in its VT52 compatability?

That was a weird comment.
I'd say no stuff is OK with a VT100 if they expect a VT52. As soon as we 
go outside the plain "output running text", they are different.

That said, a real VT100 can be switched into VT52-emulation, which is 
pretty good, although not exactly identical.

In this case, the poster even was nice enough to tell what the problem 
was. A VT52 will display a block character when you send a DEL to it. A 
VT100 will not, not even in VT52-mode. And I don't think any other 
VT52-emulation I've seen does it either.

In fact, I don't even know if a real VT52 do that. It might be a 
"feature" of some russian VT52-clone for all I know.
I haven't had a working VT52 near me in 15 years now, so I can't check.

	Johnny

-- 
Johnny Billquist                  || "I'm on a bus
                                   ||  on a psychedelic trip
email: bqt at softjar.se             ||  Reading murder books
pdp is alive!                     ||  tryin' to stay hip" - B. Idol


More information about the cctech mailing list