KLH10 Status / any1 tried to compile on Windows?
legalize at xmission.com
Tue Mar 22 11:16:19 CDT 2011
In article <AANLkTikMPLpEmkxaKUdxwzJxQ0JhnK2jc-uOokmpXpHS at mail.gmail.com>,
Wolfgang Eichberger <oe5ewl at gmail.com> writes:
> Anyone already tried to compile KLH10 under Windows? Did a quick try,
> but get stuck loads of compiler errors /warnings. At least with my
> Standard MinGW/Code:Blocks dev.toolchain.
For Windows, you're really much better off compiling with Visual
Studio and not the MinGW hacky setup. Visual C++ Express 2010 is a
free download, so cost isn't an excuse anymore.
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
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