KLH10 Status / any1 tried to compile on Windows?

Richard legalize at xmission.com
Tue Mar 22 11:16:19 CDT 2011


In article <AANLkTikMPLpEmkxaKUdxwzJxQ0JhnK2jc-uOokmpXpHS at mail.gmail.com>,
    Wolfgang Eichberger <oe5ewl at gmail.com> writes:

> Anyone already tried to compile KLH10 under Windows? Did a quick try,
> but get stuck loads of compiler errors /warnings. At least with my
> Standard MinGW/Code:Blocks dev.toolchain.

For Windows, you're really much better off compiling with Visual
Studio and not the MinGW hacky setup.  Visual C++ Express 2010 is a
free download, so cost isn't an excuse anymore.
-- 
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 <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>

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