On May 13, 2004, at 10:43 AM, der Mouse wrote:
   I need names
for 50 kinds of cargo for a SPACE TRADER game... 
  My imagination gave out after the first 8-10 ...
 Depending on things such as time-in-transit and environment provided by
 the ships, some of these may not work, but here are some ideas.  Of
 course, you can also invent things; much sf includes invented foods,
 animals, devices, etc, that you can steal names from.
 Various foods (wheat, millet, barley, apples, onions, ...) 
 
Hmm perhaps I should add a "perisbable" value (weeks until spoiled)
  Mail (perhaps subclassify by priority?)
 
Mail... interesting...
  My game also has passengers, if you have one or more passenger modules
I would probably use the larger catagory.. "foodstuffs" for example
Planets ban random items too, and you stand a small chance of being
"inspected" - if so your banned items will be confiscated, you may
be allowed to pay a "fine" instead though
Or pehaps you may be offered "Inspection Insurance" on landing?